UnityEditor.ASHistoryFileView.FrameObject C# (CSharp) Method

FrameObject() private method

private FrameObject ( Object target ) : bool
target Object
return bool
        private bool FrameObject(Object target)
        {
            if (target != null)
            {
                HierarchyProperty property = new HierarchyProperty(HierarchyType.Assets);
                if (property.Find(target.GetInstanceID(), null))
                {
                    while (property.Parent())
                    {
                        this.SetExpanded(property.instanceID, true);
                    }
                }
                property.Reset();
                if (property.Find(target.GetInstanceID(), this.m_ExpandedArray))
                {
                    this.ScrollTo((m_RowHeight * property.row) + this.m_SpaceAtTheTop);
                    return true;
                }
            }
            return false;
        }