private void LoadConfig()
{
PListConfig config = new PListConfig("Library/ServerPreferences.plist");
this.serverAddress = config["Maint Server"];
this.userName = config["Maint UserName"];
this.port = config["Maint port number"];
this.projectName = config["Maint project name"];
this.password = ASEditorBackend.GetPassword(this.serverAddress, this.userName);
if (this.port != string.Empty)
{
int num = 0x29ed;
if (this.port != num.ToString())
{
this.serverAddress = this.serverAddress + ":" + this.port;
}
}
this.serversList = InternalEditorUtility.GetEditorSettingsList("ASServer", 20);
this.serversLv.totalRows = this.serversList.Length;
if (ArrayUtility.Contains<string>(this.serversList, this.serverAddress))
{
this.serversLv.row = ArrayUtility.IndexOf<string>(this.serversList, this.serverAddress);
}
}