UnityEditor.ASConfigWindow.GetUserAndPassword C# (CSharp) Method

GetUserAndPassword() private method

private GetUserAndPassword ( ) : void
return void
        private void GetUserAndPassword()
        {
            string user = ASEditorBackend.GetUser(this.serverAddress);
            if (user != string.Empty)
            {
                this.userName = user;
            }
            user = ASEditorBackend.GetPassword(this.serverAddress, user);
            if (user != string.Empty)
            {
                this.password = user;
            }
        }