UnityEditor.ASConfigWindow.GetDefaultPListConfig C# (CSharp) Method

GetDefaultPListConfig() private method

private GetDefaultPListConfig ( ) : void
return void
        private void GetDefaultPListConfig()
        {
            this.plc = new PListConfig("Library/ServerPreferences.plist");
            this.plc["Maint Server"] = "";
            this.plc["Maint UserName"] = "";
            this.plc["Maint database name"] = "";
            this.plc["Maint port number"] = "";
            this.plc["Maint project name"] = "";
            this.plc["Maint Password"] = "";
            if (this.plc["Maint settings type"] == string.Empty)
            {
                this.plc["Maint settings type"] = "manual";
            }
            if (this.plc["Maint Timeout"] == string.Empty)
            {
                this.plc["Maint Timeout"] = "5";
            }
            if (this.plc["Maint Connection Settings"] == string.Empty)
            {
                this.plc["Maint Connection Settings"] = "";
            }
        }