UnityEditor.ASCommitWindow.DoRevert C# (CSharp) Method

DoRevert() static private method

static private DoRevert ( List assetGuids, string callback ) : void
assetGuids List
callback string
return void
        internal static void DoRevert(List<string> assetGuids, string callback)
        {
            if (assetGuids.Count != 0)
            {
                s_AssetGuids = assetGuids;
                s_Callback = callback;
                AssetServer.SetAfterActionFinishedCallback("ASCommitWindow", "DoRevertAfterDialog");
                AssetServer.ShowDialogOnNextTick("Discard changes", "Are you really sure you want to discard selected changes?", "Discard", "Cancel");
            }
        }