UnityEditor.ASCommitWindow.ContextMenuClick C# (CSharp) Method

ContextMenuClick() private method

private ContextMenuClick ( object userData, string options, int selected ) : void
userData object
options string
selected int
return void
        private void ContextMenuClick(object userData, string[] options, int selected)
        {
            if (selected >= 0)
            {
                switch (this.dropDownMenuItems[selected])
                {
                    case "Compare":
                        this.DoShowMyDiff(false);
                        break;

                    case "Compare Binary":
                        this.DoShowMyDiff(true);
                        break;

                    case "Discard":
                        this.DoMyRevert(false);
                        break;

                    case ">>>":
                        this.DoTransferAll(this.pv1state, this.pv2state, this.pv1state.selectedFolder, this.pv1state.selectedFile);
                        break;

                    case "<<<":
                        this.DoTransferAll(this.pv2state, this.pv1state, this.pv2state.selectedFolder, this.pv2state.selectedFile);
                        break;
                }
            }
        }