UnityEditor.Graphs.ParameterControllerView.CreateParameterList C# (CSharp) Method

CreateParameterList() protected method

protected CreateParameterList ( ) : void
return void
        protected void CreateParameterList()
        {
            List<Element> list = new List<Element>();
            if (this.m_Host.animatorController != null)
            {
                UnityEngine.AnimatorControllerParameter[] parameters = this.m_Host.animatorController.parameters;
                for (int i = 0; i < parameters.Length; i++)
                {
                    list.Add(this.CreateElement(parameters[i]));
                }
            }
            this.m_Tree = list.ToArray();
        }