UnityEditor.Graphs.ParameterControllerView.OnDrawBackgroundParameter C# (CSharp) Method

OnDrawBackgroundParameter() private method

private OnDrawBackgroundParameter ( Rect rect, int index, bool selected, bool focused ) : void
rect UnityEngine.Rect
index int
selected bool
focused bool
return void
        private void OnDrawBackgroundParameter(Rect rect, int index, bool selected, bool focused)
        {
            if (Event.current.type == EventType.Repaint)
            {
                GUIStyle style = ((index % 2) != 0) ? s_Styles.evenBackground : s_Styles.oddBackground;
                ((!selected && !focused) ? style : s_Styles.elementBackground).Draw(rect, false, selected, selected, focused);
            }
        }