private void OpenWorld()
{
var ofd = new OpenFileDialog();
ofd.Filter = "Terraria World File|*.wld|Terraria World Backup|*.bak|TEdit Backup File|*.TEdit";
ofd.DefaultExt = "Terraria World File|*.wld";
ofd.Title = "Load Terraria World File";
ofd.InitialDirectory = DependencyChecker.PathToWorlds;
ofd.Multiselect = false;
if ((bool)ofd.ShowDialog())
{
LoadWorld(ofd.FileName);
}
}