ME3Explorer.Unreal.Classes.SkeletalMesh.BoundingsToTree C# (CSharp) Method

BoundingsToTree() private method

private BoundingsToTree ( ) : TreeNode
return System.Windows.Forms.TreeNode
        private TreeNode BoundingsToTree()
        {
            TreeNode res = new TreeNode("Boundings");
            res.Nodes.Add("Origin : X(" + Bounding.origin.X + ") Y(" + Bounding.origin.Y + ") Z(" + Bounding.origin.Z + ")");
            res.Nodes.Add("Size : X(" + Bounding.size.X + ") Y(" + Bounding.size.Y + ") Z(" + Bounding.size.Z + ")");
            res.Nodes.Add("Radius : R(" + Bounding.r + ")");
            return res;
        }