FairyGUI.Transition.PlayReverse C# (CSharp) Method

PlayReverse() public method

public PlayReverse ( ) : void
return void
        public void PlayReverse()
        {
            PlayReverse(1, 0, null);
        }

Same methods

Transition::PlayReverse ( PlayCompleteCallback onComplete ) : void
Transition::PlayReverse ( int times, float delay, PlayCompleteCallback onComplete ) : void

Usage Example

 static public int PlayReverse(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 1)
         {
             FairyGUI.Transition self = (FairyGUI.Transition)checkSelf(l);
             self.PlayReverse();
             pushValue(l, true);
             return(1);
         }
         else if (argc == 2)
         {
             FairyGUI.Transition           self = (FairyGUI.Transition)checkSelf(l);
             FairyGUI.PlayCompleteCallback a1;
             LuaDelegation.checkDelegate(l, 2, out a1);
             self.PlayReverse(a1);
             pushValue(l, true);
             return(1);
         }
         else if (argc == 4)
         {
             FairyGUI.Transition self = (FairyGUI.Transition)checkSelf(l);
             System.Int32        a1;
             checkType(l, 2, out a1);
             System.Single a2;
             checkType(l, 3, out a2);
             FairyGUI.PlayCompleteCallback a3;
             LuaDelegation.checkDelegate(l, 4, out a3);
             self.PlayReverse(a1, a2, a3);
             pushValue(l, true);
             return(1);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of FairyGUI.Transition::PlayReverse