FairyGUI.Transition.Dispose C# (CSharp) Method

Dispose() public method

public Dispose ( ) : void
return void
        public void Dispose()
        {
            if (!_playing)
                return;

            _playing = false;
            int cnt = _items.Count;
            for (int i = 0; i < cnt; i++)
            {
                TransitionItem item = _items[i];
                if (item.target == null || item.completed)
                    continue;

                if (item.tweener != null)
                {
                    item.tweener.Kill();
                    item.tweener = null;
                }

                if (item.type == TransitionActionType.Transition)
                {
                    Transition trans = ((GComponent)item.target).GetTransition(item.value.s);
                    if (trans != null)
                        trans.Dispose();
                }
                else if (item.type == TransitionActionType.Shake)
                {
                    Timers.inst.Remove(item.__Shake);
                }
            }
        }

Usage Example

示例#1
0
        override public void Dispose()
        {
            int cnt = _transitions.Count;

            for (int i = 0; i < cnt; ++i)
            {
                Transition trans = _transitions[i];
                trans.Dispose();
            }

            cnt = _controllers.Count;
            for (int i = 0; i < cnt; ++i)
            {
                Controller c = _controllers[i];
                c.Dispose();
            }

            if (scrollPane != null)
            {
                scrollPane.Dispose();
            }

            base.Dispose();             //Dispose native tree first, avoid DisplayObject.RemoveFromParent call

            cnt = _children.Count;
            for (int i = cnt - 1; i >= 0; --i)
            {
                GObject obj = _children[i];
                obj.InternalSetParent(null);                 //Avoid GObject.RemoveParent call
                obj.Dispose();
            }
        }
All Usage Examples Of FairyGUI.Transition::Dispose