//创建获得金币
public void ShowGetGold(int gold)
{
Debug.Log("------------ShowGetGold------------");
GComponent words = UIPackage.CreateObject("GameUI", "HurtInfo").asCom;
WordsInfo wd = AddWordsInfo(words);
wd.RandomX(-30, 30);
//words.z = 0;
//1,直接加到GRoot显示出来
GRoot.inst.AddChild(words);
GRoot.inst.SetChildIndex(words, 1);
words.GetChild("num").asTextField.text = "" + gold;
words.GetChild("num").asTextField.color = new Color(245 / 255.0f, 218 / 255.0f, 0);
words.GetChild("num").asTextField.shadowOffset = new Vector2(1, 1);
words.GetChild("num").asTextField.textFormat.bold = true;
FairyGUI.Transition trans = words.GetTransition("getgold");
trans.Play();
trans.SetHook("over", () => {
RemoveWordsInfo(wd);
});
//音效
AudioManager.Am.Play3DSound(AudioManager.Sound_Gold, this.Mode.transform.position);
}