public void setLinearFactor(SWIGTYPE_p_btVector3 linearFactor)
{
BulletDynamicsPINVOKE.btRigidBody_setLinearFactor(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(linearFactor));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}