BeardedManStudios.Network.NetworkingManager.Update C# (CSharp) Method

Update() private method

private Update ( ) : void
return void
		private void Update()
		{
			SimulatedServerTime = ServerTime;

			if (!IsOnline)
				return;

			if (!OwningNetWorker.IsServer)
				return;

			if (updateTimeInterval <= 0.01f)
				return;

			if (previousTime + updateTimeInterval <= Time.time)
			{
				URPC("UpdateServerTime", NetworkReceivers.Others, Time.time);
				serverTime = Time.time;
				previousTime = Time.time;
			}
		}