BeardedManStudios.Network.NetworkingManager.DeserializeManualProperties C# (CSharp) Method

DeserializeManualProperties() private method

private DeserializeManualProperties ( NetworkingPlayer player, NetworkingStream stream ) : void
player NetworkingPlayer
stream NetworkingStream
return void
		private void DeserializeManualProperties(NetworkingPlayer player, NetworkingStream stream)
		{
			ulong networkedId = ObjectMapper.Map<ulong>(stream);
			NetworkedMonoBehavior.Locate(networkedId).DeserializeManualProperties(stream);
		}