BEPUphysics.Constraints.TwoEntity.JointLimits.TwistLimit.TwistLimit C# (CSharp) Method

TwistLimit() public method

Constructs a new constraint which prevents the connected entities from twisting relative to each other beyond given limits. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the BasisA, BasisB and the MinimumAngle and MaximumAngle. This constructor sets the constraint's IsActive property to false by default.
public TwistLimit ( ) : System
return System
        public TwistLimit()
        {
            IsActive = false;
        }

Same methods

TwistLimit::TwistLimit ( Entity connectionA, Entity connectionB, Vector3 axisA, Vector3 axisB, float minimumAngle, float maximumAngle ) : System