BEPUphysics.Constraints.TwoEntity.JointLimits.TwistLimit.IsAngleValid C# (CSharp) Method

IsAngleValid() private method

private IsAngleValid ( float currentAngle, float &distanceFromCurrent, float &distanceFromMaximum ) : bool
currentAngle float
distanceFromCurrent float
distanceFromMaximum float
return bool
        private bool IsAngleValid(float currentAngle, out float distanceFromCurrent, out float distanceFromMaximum)
        {
            distanceFromCurrent = GetDistanceFromMinimum(currentAngle);
            distanceFromMaximum = GetDistanceFromMinimum(maximumAngle);
            return distanceFromCurrent < distanceFromMaximum;
        }
    }