World.set_moveSpeed C# (CSharp) Method

set_moveSpeed() public method

public set_moveSpeed ( KBEngine entity, object v ) : void
entity KBEngine
v object
return void
    public void set_moveSpeed(KBEngine.Entity entity, object v)
    {
        float fspeed = ((float)(Byte)v) / 10f;

        if(entity.renderObj != null)
        {
            ((UnityEngine.GameObject)entity.renderObj).GetComponent<GameEntity>().speed = fspeed;
        }
    }