World.set_HP_Max C# (CSharp) Method

set_HP_Max() public method

public set_HP_Max ( KBEngine entity, object v ) : void
entity KBEngine
v object
return void
    public void set_HP_Max(KBEngine.Entity entity, object v)
    {
        if(entity.renderObj != null)
        {
            ((UnityEngine.GameObject)entity.renderObj).GetComponent<GameEntity>().hp = (Int32)entity.getDefinedProperty("HP") + "/" + (Int32)v;
        }
    }