UIListItem.FindText C# (CSharp) Method

FindText() public method

public FindText ( ) : void
return void
	public void FindText()
	{
		// If we didn't have a text mesh assigned,
		// look for one in a child:
		if (spriteText == null)
			spriteText = (SpriteText)GetComponentInChildren(typeof(SpriteText));

		if (spriteText != null)
		{
			spriteText.gameObject.layer = gameObject.layer;
			spriteText.Parent = this;
		}
	}