Repulsor.CalcTargetZ C# (CSharp) Method

CalcTargetZ() private method

private CalcTargetZ ( ) : void
return void
    private void CalcTargetZ()
    {
        if (RepulsorOn==true)
        {//move up
            Vector3 displacement = new Vector3(0.0f,TargetHeight*1.2f,0.0f);
            TargetPos = this.transform.position + displacement;
        }
        else
        {
            TargetPos = this.transform.position;
        }
    }