public bool setObjectsCad2(int levelNo, List<ObjectList> objLists)
{
//hack for prizes
if (levelNo >= LEVEL_REC_COUNT)
return setPrizesCad2(levelNo, objLists);
LevelRec lr = ConfigScript.getLevelRec(levelNo);
int addrBase = lr.objectsBeginAddr;
int objCount = lr.objCount;
var objects = objLists[0].objects;
for (int i = 0; i < objects.Count; i++)
{
var obj = objects[i];
Globals.romdata[addrBase + i * 3 + 2] = (byte)obj.type;
Globals.romdata[addrBase + i * 3 + 0] = (byte)((obj.x / 32) | (obj.sx << 4));
Globals.romdata[addrBase + i * 3 + 1] = (byte)((obj.y / 32) | (obj.sy << 4));
}
for (int i = objects.Count; i < objCount; i++)
{
Globals.romdata[addrBase + i * 3 + 2] = 0xFF;
Globals.romdata[addrBase + i * 3 + 0] = 0xFF;
Globals.romdata[addrBase + i * 3 + 1] = 0xFF;
}
return true;
}