public List<ObjectList> getObjects(int levelNo)
{
LevelRec lr = ConfigScript.getLevelRec(levelNo);
int objCount = lr.objCount;
var objects = new List<ObjectRec>();
for (int i = 0; i < objCount; i++)
{
byte x = Globals.romdata[0x14D84 + i];
byte y = Globals.romdata[0x14D9C + i];
int realx = x * 8;
int realy = y * 8;
byte v = Globals.romdata[0x14DB4 + i];
var obj = new ObjectRec(v, 0, 0, realx, realy);
objects.Add(obj);
}
return new List<ObjectList> { new ObjectList { objects = objects, name = "Objects" } };
}