public bool setObjects(int levelNo, List<ObjectList> objLists)
{
LevelRec lr = ConfigScript.getLevelRec(levelNo);
int objCount = lr.objCount;
var objects = objLists[0].objects;
for (int i = 0; i < objects.Count; i++)
{
var obj = objects[i];
byte x = (byte)(obj.x /8);
byte y = (byte)(obj.y /8);
Globals.romdata[0x14DB4 + i] = (byte)obj.type;
Globals.romdata[0x14D84 + i] = x;
Globals.romdata[0x14D9C + i] = y;
}
for (int i = objects.Count; i < objCount; i++)
{
Globals.romdata[0x14DB4 + i] = 0xFF;
Globals.romdata[0x14D84 + i] = 0xFF;
Globals.romdata[0x14D9C + i] = 0xFF;
}
return true;
}