private void ItemCommand(ZoneCharacter character, params string[] param)
{
ushort id = ushort.Parse(param[1]);
byte amount = 1;
if (param.Length > 2)
{
amount = byte.Parse(param[2]);
}
switch (character.GiveItem(id, amount))
{
case FiestaLib.InventoryStatus.FULL:
Handler12.InventoryFull(character);
return;
case FiestaLib.InventoryStatus.NOT_FOUND:
character.DropMessage("Item not found.");
return;
}
}