private void AnimAll(ZoneCharacter character, params string[] param)
{
byte animid = param.Length >= 2 ? byte.Parse(param[1]) : (byte)50;
foreach (var ch in character.Map.Objects.Values.Where(o => o is ZoneCharacter))
{
var obj = ch as ZoneCharacter;
using (var broad = Handler8.Animation(obj, animid))
{
obj.Broadcast(broad, true);
}
}
}