UnityEngine.Graphics.Internal_SetRandomWriteTargetRT C# (CSharp) Метод

Internal_SetRandomWriteTargetRT() приватный Метод

private Internal_SetRandomWriteTargetRT ( int index, RenderTexture uav ) : void
index int
uav RenderTexture
Результат void
        private static extern void Internal_SetRandomWriteTargetRT(int index, RenderTexture uav);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

Пример #1
0
 public static void SetRandomWriteTarget(int index, RenderTexture uav)
 {
     Graphics.Internal_SetRandomWriteTargetRT(index, uav);
 }