UnityEditor.EditorUtility.FindAsset C# (CSharp) Метод

FindAsset() приватный Метод

private FindAsset ( string path, Type type ) : Object
path string
type System.Type
Результат Object
        public static extern Object FindAsset(string path, Type type);
        [Obsolete("Use PrefabUtility.FindPrefabRoot")]
EditorUtility