public SetLocation ( Point3D newLocation, bool isTeleport ) : void | ||
newLocation | Point3D | |
isTeleport | bool | |
Результат | void |
public override void SetLocation( Point3D newLocation, bool isTeleport )
{
base.SetLocation( newLocation, isTeleport );
if ( isTeleport && m_AI != null )
m_AI.OnTeleported();
}