public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
if ( Core.ML )
{
if ( DisplayWeight )
list.Add( TotalWeight == 1 ? 1072788 : 1072789, TotalWeight.ToString() ); // Weight: ~1_WEIGHT~ stones
if ( m_ControlOrder == OrderType.Guard )
list.Add( 1080078 ); // guarding
}
if ( Summoned && !IsAnimatedDead && !IsNecroFamiliar )
list.Add( 1049646 ); // (summoned)
else if ( Controlled && Commandable )
{
if ( IsBonded ) //Intentional difference (showing ONLY bonded when bonded instead of bonded & tame)
list.Add( 1049608 ); // (bonded)
else
list.Add( 502006 ); // (tame)
}
}