OpenSim.Region.Framework.Scenes.SceneObjectPart.PhysicsRequestingTerseUpdate C# (CSharp) Метод

PhysicsRequestingTerseUpdate() публичный Метод

public PhysicsRequestingTerseUpdate ( ) : void
Результат void
        public void PhysicsRequestingTerseUpdate()
        {
            if (PhysActor != null)
            {
                
                Vector3 newpos = new Vector3(PhysActor.Position.GetBytes(), 0);
                
                if (m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.N) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.S) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.E) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.W))
                {
                    m_parentGroup.AbsolutePosition = newpos;
                    return;
                }
                //m_parentGroup.RootPart.m_groupPosition = newpos;
            }
            ScheduleTerseUpdate();

            //SendTerseUpdateToAllClients();
        }
SceneObjectPart