private GenFramebuffer ( int &framebuffer ) : void | ||
framebuffer | int | |
Результат | void |
internal virtual void GenFramebuffer(out int framebuffer)
{
framebuffer = 0;
#if (ANDROID || IOS)
GL.GenFramebuffers(1, out framebuffer);
#else
GL.GenFramebuffers(1, ref framebuffer);
#endif
GraphicsExtensions.CheckGLError();
}