Microsoft.Xna.Framework.Graphics.GraphicsDevice.FramebufferHelper.FramebufferTexture2D C# (CSharp) Метод

FramebufferTexture2D() приватный Метод

private FramebufferTexture2D ( int attachement, int target, int texture, int level, int samples ) : void
attachement int
target int
texture int
level int
samples int
Результат void
            internal virtual void FramebufferTexture2D(int attachement, int target, int texture, int level = 0, int samples = 0)
            {
                if (samples > 0 && this.GLFramebufferTexture2DMultisample != null)
                    this.GLFramebufferTexture2DMultisample(All.Framebuffer, (All)attachement, (All)target, texture, level, samples);
                else
                    GL.FramebufferTexture2D(FramebufferTarget.Framebuffer, (FramebufferSlot)attachement, (TextureTarget)target, texture, level);
                GraphicsExtensions.CheckGLError();
            }