public ApplyLocalImpulse ( System.Vector2 impulse ) : void | ||
impulse | System.Vector2 | |
Результат | void |
RigidBody::ApplyLocalImpulse ( System.Vector2 impulse, System.Vector2 applyAt ) : void | |
RigidBody::ApplyLocalImpulse ( float angularImpulse ) : void |