public static void TestIsWhiteNotInCheck_PawnsCanOnlyCheckDiagonally()
{
Piece[][] board = new Piece[8][]
{
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, kw, o, o, o },
new[] { o, o, o, o, pb, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { kb, o, o, o, o, o, o, o }
};
ChessGame cb = new ChessGame(board, Player.White);
Assert.False(cb.IsInCheck(Player.White));
}