ChessDotNet.Tests.ChessGameTests.TestGetValidMovesBlackPawnPromotion C# (CSharp) Метод

TestGetValidMovesBlackPawnPromotion() приватный Метод

private TestGetValidMovesBlackPawnPromotion ( ) : void
Результат void
        public static void TestGetValidMovesBlackPawnPromotion()
        {
            Piece[][] board = new Piece[8][]
            {
                new[] { kw, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kb, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, pb },
                new[] { o, o, o, o, o, o, o, o }
            };
            ChessGame cb = new ChessGame(board, Player.Black);
            ReadOnlyCollection<Move> actual = cb.GetValidMoves(new Position(File.H, 2));
            List<Move> expected = new List<Move>()
            {
                new Move("H2", "H1", Player.Black, 'q'),
                new Move("H2", "H1", Player.Black, 'R'),
                new Move("H2", "H1", Player.Black, 'N'),
                new Move("H2", "H1", Player.Black, 'b')
            };

            Assert.AreEqual(expected.Count, actual.Count);
            foreach (Move move in expected)
            {
                Assert.True(actual.Contains(move), "Actual does not contain " + move.ToString());
            }
        }
ChessGameTests