CSharpGL.Demos.PointSpriteRenderer.UpdateTexture C# (CSharp) Метод

UpdateTexture() приватный Метод

private UpdateTexture ( string filename ) : void
filename string
Результат void
        internal void UpdateTexture(string filename)
        {
            // This is the texture that the compute program will write into
            var bitmap = new System.Drawing.Bitmap(filename);
            var texture = new Texture(TextureTarget.Texture2D, bitmap, new SamplerParameters());
            texture.Initialize();
            bitmap.Dispose();
            Texture old = this.spriteTexture;
            this.spriteTexture = texture;
            this.SetUniform("sprite_texture", texture);

            old.Dispose();
        }