CSharpGL.Demos.PointSpriteRenderer.DoInitialize C# (CSharp) Метод

DoInitialize() защищенный Метод

protected DoInitialize ( ) : void
Результат void
        protected override void DoInitialize()
        {
            {
                // This is the texture that the compute program will write into
                var bitmap = new System.Drawing.Bitmap(@"Textures\PointSprite.png");
                var texture = new Texture(TextureTarget.Texture2D, bitmap, new SamplerParameters());
                texture.Initialize();
                bitmap.Dispose();
                this.spriteTexture = texture;
            }
            base.DoInitialize();
            this.SetUniform("spriteTexture", this.spriteTexture);
            this.SetUniform("factor", 50.0f);
        }