BulletCSharp.btRigidBodyConstructionInfo.btRigidBodyConstructionInfo C# (CSharp) Метод

btRigidBodyConstructionInfo() публичный Метод

public btRigidBodyConstructionInfo ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape ) : System
mass float
motionState SWIGTYPE_p_btMotionState
collisionShape SWIGTYPE_p_btCollisionShape
Результат System
        public btRigidBodyConstructionInfo(float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape)
            : this(BulletDynamicsPINVOKE.new_btRigidBodyConstructionInfo__SWIG_1(mass, SWIGTYPE_p_btMotionState.getCPtr(motionState), SWIGTYPE_p_btCollisionShape.getCPtr(collisionShape)), true)
        {
        }

Same methods

btRigidBodyConstructionInfo::btRigidBodyConstructionInfo ( IntPtr cPtr, bool cMemoryOwn ) : System
btRigidBodyConstructionInfo::btRigidBodyConstructionInfo ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btVector3 localInertia ) : System