public btRigidBodyConstructionInfo ( float mass, |
||
mass | float | |
motionState | ||
collisionShape | ||
return | System |
public btRigidBodyConstructionInfo(float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape)
: this(BulletDynamicsPINVOKE.new_btRigidBodyConstructionInfo__SWIG_1(mass, SWIGTYPE_p_btMotionState.getCPtr(motionState), SWIGTYPE_p_btCollisionShape.getCPtr(collisionShape)), true)
{
}
btRigidBodyConstructionInfo::btRigidBodyConstructionInfo ( |
|
btRigidBodyConstructionInfo::btRigidBodyConstructionInfo ( float mass, |