Box2DX.Dynamics.Contact.Create C# (CSharp) Метод

Create() публичный статический Метод

public static Create ( Fixture fixtureA, Fixture fixtureB ) : Contact
fixtureA Fixture
fixtureB Fixture
Результат Contact
        public static Contact Create(Fixture fixtureA, Fixture fixtureB)
        {
            if (s_initialized == false)
            {
                InitializeRegisters();
                s_initialized = true;
            }

            ShapeType type1 = fixtureA.ShapeType;
            ShapeType type2 = fixtureB.ShapeType;

            Box2DXDebug.Assert(ShapeType.UnknownShape < type1 && type1 < ShapeType.ShapeTypeCount);
            Box2DXDebug.Assert(ShapeType.UnknownShape < type2 && type2 < ShapeType.ShapeTypeCount);

            ContactCreateFcn createFcn = s_registers[(int)type1][(int)type2].CreateFcn;
            if (createFcn != null)
            {
                if (s_registers[(int)type1][(int)type2].Primary)
                {
                    return createFcn(fixtureA, fixtureB);
                }
                else
                {
                    return createFcn(fixtureB, fixtureA);
                }
            }
            else
            {
                return null;
            }
        }