BiomePainter.History.HistoryManager.RecordPopulateState C# (CSharp) Метод

RecordPopulateState() публичный Метод

public RecordPopulateState ( RegionFile region, String description ) : void
region Minecraft.RegionFile
description String
Результат void
        public void RecordPopulateState(RegionFile region, String description)
        {
            PopulateAction action = new PopulateAction(description);
            for (int chunkX = 0; chunkX < 32; chunkX++)
            {
                for (int chunkZ = 0; chunkZ < 32; chunkZ++)
                {
                    Chunk c = region.Chunks[chunkX, chunkZ];
                    if (c == null || c.Root == null)
                        continue;

                    action.PopulatedFlags[chunkX, chunkZ] = (byte)c.Root["Level"]["TerrainPopulated"];
                }
            }
            Add(action);
            OnChange();
        }