public override bool MouseUp(int x, int y)
{
for (int i = 0; i < _maxVisible; i++)
{
if (_buttons[i].MouseUp(x, y))
{
if (_equipmentType == EquipmentType.MANEUVER)
{
if (OnSelectManeuver != null)
{
OnSelectManeuver(i + 1);
}
}
if (OnSelectEquipment != null)
{
OnSelectEquipment(_availableEquipments[i + _scrollBar.TopIndex], _slotNum);
}
return true;
}
}
return base.MouseUp(x, y);
}