protected void InputCheck(KeyCode keyCode)
{
if (!IsOwner)
return;
if (Input.GetKeyDown(keyCode))
{
RPC("KeyDownRequest", NetworkReceivers.Server, (int)keyCode, NetworkingManager.Instance.CurrentFrame);
if (clientSidePrediction)
KeyDownRequest((int)keyCode, NetworkingManager.Instance.CurrentFrame);
}
if (Input.GetKeyUp(keyCode))
{
RPC("KeyUpRequest", NetworkReceivers.Server, (int)keyCode, NetworkingManager.Instance.CurrentFrame);
if (clientSidePrediction)
KeyUpRequest((int)keyCode, NetworkingManager.Instance.CurrentFrame);
}
}