Ballz.GameSession.Renderer.DebugRenderer.DrawRope C# (CSharp) Метод

DrawRope() публичный Метод

public DrawRope ( Rope rope ) : void
rope Ballz.GameSession.World.Rope
Результат void
        public void DrawRope(Rope rope)
        {
            bool first = true;
            foreach(var segment in rope.PhysicsSegments)
            {
                
               //DrawSphere(segment.Position, segment.Rotation, Rope.JointRadius, true);
                DrawRectangle(segment.Position, Rope.Diameter, first ? Rope.Diameter : Rope.SegmentLength, segment.Rotation, true);
                first = false;
            }
        }