public void DrawRope(Rope rope)
{
bool first = true;
foreach(var segment in rope.PhysicsSegments)
{
//DrawSphere(segment.Position, segment.Rotation, Rope.JointRadius, true);
DrawRectangle(segment.Position, Rope.Diameter, first ? Rope.Diameter : Rope.SegmentLength, segment.Rotation, true);
first = false;
}
}