BEPUphysics.Vehicle.WheelSuspension.ComputeWorldSpaceData C# (CSharp) Метод

ComputeWorldSpaceData() приватный Метод

private ComputeWorldSpaceData ( ) : void
Результат void
        internal void ComputeWorldSpaceData()
        {
            //Transform local space vectors to world space.
            RigidTransform.Transform(ref localAttachmentPoint, ref wheel.vehicle.Body.CollisionInformation.worldTransform, out worldAttachmentPoint);
            Matrix3x3.Transform(ref localDirection, ref wheel.vehicle.Body.orientationMatrix, out worldDirection);
        }

Usage Example

Пример #1
0
 internal void UpdateDuringForces(float dt)
 {
     suspension.ComputeWorldSpaceData();
     shape.UpdateDetectorPosition();
 }