BEPUphysics.Constraints.TwoEntity.Motors.TwistMotor.TwistMotor C# (CSharp) Метод

TwistMotor() публичный Метод

Constructs a new constraint which prevents the connected entities from twisting relative to each other. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the BasisA and BasisB. This constructor sets the constraint's IsActive property to false by default.
public TwistMotor ( ) : System
Результат System
        public TwistMotor()
        {
            IsActive = false;
            settings = new MotorSettings1D(this);
        }

Same methods

TwistMotor::TwistMotor ( Entity connectionA, Entity connectionB, System.Vector3 axisA, System.Vector3 axisB ) : System