Axiom.SceneManagers.Octree.TerrainRenderable.GetVertex C# (CSharp) Метод

GetVertex() публичный Метод

Returns the vertex coord for the given coordinates.
public GetVertex ( int x, int z, int n ) : float
x int
z int
n int
Результат float
		public float GetVertex( int x, int z, int n )
		{
			HardwareVertexBuffer buffer = terrain.vertexBufferBinding.GetBuffer( POSITION );

			float[] vertex = new float[ 1 ];

			IntPtr ptr = Memory.PinObject( vertex );

			int offset = ( x * 3 + z * options.size * 3 + n ) * 4;

			buffer.ReadData( offset, 4, ptr );

			Memory.UnpinObject( vertex );

			return vertex[ 0 ];
		}