Axiom.RenderSystems.OpenGL.GLHardwareVertexBuffer.dispose C# (CSharp) Метод

dispose() защищенный Метод

Called to destroy this buffer.
protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
Результат void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( !IsDisposed )
			{
				if ( disposeManagedResources )
				{
				}

				try
				{
					Gl.glDeleteBuffersARB( 1, ref bufferID );
				}
				catch ( AccessViolationException ave )
				{
					LogManager.Instance.Write( "Error Deleting Vertexbuffer[{0}].", bufferID );
				}
			}

			// If it is available, make the call to the
			// base class's Dispose(Boolean) method
			base.dispose( disposeManagedResources );
		}